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A study on the virtual reality of folk dance and print art - Taking white crane dance for example
Conference paper   Peer reviewed

A study on the virtual reality of folk dance and print art - Taking white crane dance for example

Jia-Ming Day, Der-Lor Way, Ke-Jiuan Chen, Weng-Kei Lau and Su-Chu Hsu
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), Vol.10921 LNCS, pp.347-358
2018
Appears in  keyword about Art

Abstract

Folk dance Head Mounted Display (HMD) Motion capture Print art Virtual reality (VR) White crane dance Theoretical Computer Science Computer Science (all)
This research studies on virtual reality (VR) of folk dance and print art, allowing users experience playing White Crane Dance through 3D avatar. White Crane Dance is a small piece of woodcut print of Mazu Festival Celebration made by artist Chih-Shin Lin. Our research team already completed the transition from woodcut prints into animation arts. Step forward, this research intends to develop a set of motion capture detects user action, and drive the corresponding 3D avatar content with preset 3D animation. Head Mounted Display (HMD) of VR combined with Kinect motion capture sensor, allowing the user to view the space environment in addition to the White Crane Dance animation and the user can observe the operation status of 3D avatar.

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