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Accelerating block checkerboard method on GPU for performance enhancement of 2D and 3D Quantum Monte Carlo simulations
Conference paper

Accelerating block checkerboard method on GPU for performance enhancement of 2D and 3D Quantum Monte Carlo simulations

Chi-Cheng Chuang, Yu-Sheng Chiu, Quey-Liang Kao, Zhi-Hung Chen and Che-Rung Lee
CloudCom 2012 - Proceedings: 2012 4th IEEE International Conference on Cloud Computing Technology and Science, pp.717-722
2012

Abstract

GPU Matrix exponential Quantum Monte Carlo Simulation Sparse matrices
Quantum Monte Carlo (QMC) simulations for the recent studies on complex materials were confronted by new computational challenges. Traditional approach to accelerate the simulations by parallel Monte Carlo chains faces serious scalability problems since the speedup is reaching the limitation predicted by Amdahl's law. Fine-grained parallelization of matrix kernels is essential to achieve better performance. In this paper, we investigate the performance optimization techniques on GPU for the most time consuming computational kernel in the Determinant Quantum Monte Carlo (DQMC) simulation: multiplication of matrix exponentials. The matrix, derived from the kinetic Hamiltonian, is highly sparse, and its exponential is approximated by the block checkerboard method, which can represent a matrix exponential as a product of a sequence of sparse matrices. The matrix exponentials from 2D and 3D toruses are focused, and various optimization techniques, such as data streaming and concurrent kernels, are proposed. Experiments show that the proposed optimization techniques can improve the SpMM (Sparse Matrix Multiplication) function, modified from the CUDA SKD SpMV function, up to 16 times and 117 times for 2D and 3D problems respectively. © 2012 IEEE.

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