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Implementation of the scrabble game on the mobile devices to increase English vocabulary acquisition
Conference paper

Implementation of the scrabble game on the mobile devices to increase English vocabulary acquisition

Chiu-Pin Lin, Chiu-Pin Lin, Shelley S.-C. Young, Hui-Chung Hung and Yi-Chen Lin
Computer-Supported Collaborative Learning Conference, CSCL, Vol.8(PART 1), pp.438-440
2007

Abstract

The Scrabble Game redesigned on the mobile devices has been implemented. through this game to facilitate English vocabulary acquisition of the elementary school students with group collaborative and competitive learning activities. We reviewed literature related to collaborative, competition and language learning. Moreover, the concept of game design and its system architecture have been presented. It is expected that research findings in actual English learning contexts will further share in the near future.

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