Abstract
The blossoming field of kinetic design seeks to integrate ubiquitous computing and physical computing into kinetic interaction. This paper presents three techniques as a method for designer to explore kinetic artifact: (a) the design of foldable assembles to attach smart material direct into structural system; (b) the use of decentralized control system to create autonomous behavior; (c) the use of generative system to study form, behavior, and construction. In this work we have focus on developing designer-friendly techniques and employs them in our precedent-MSOrgm [1] for discussion of kinetic artifact. © 2010 IEEE.