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Online gaming motive profiles in late adolescence and the related longitudinal development of stress, depression, and problematic Internet use
Conference paper

Online gaming motive profiles in late adolescence and the related longitudinal development of stress, depression, and problematic Internet use

Shan-Mei Chang and S. S. J. Lin
Proceedings of the 16th International Society for Quality of Life Studies (ISQOLS)
2018

Abstract

online game;adolescence;Internet use

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