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Screencast dissected: Performance measurements and design considerations
Conference paper

Screencast dissected: Performance measurements and design considerations

Chih-Fan Hsu, Tsung-Han Tsai, Chun-Ying Huang, Cheng-Hsin Hsu and Kuan-Ta Chen
Proceedings of the 6th ACM Multimedia Systems Conference, MMSys 2015, pp.177-188
18/03/2015

Abstract

Experiments Measurements Optimization Streaming Wireless networks
Dynamic and adaptive binding between computing devices and displays is increasingly more popular, and screencast technologies enable such binding over wireless networks. In this paper, we design and conduct the first detailed measurement study on the performance of the state-of-the-art screencast technologies. Several commercial and one opensource screencast technologies are considered in our detailed analysis, which leads to several insights: (i) there is no single winning screencast technology, indicating rooms to further enhance the screencast technologies, (ii) hardware video encoders significantly reduce the CPU usage at the expense of slightly higher GPU usage and end-to-end delay, and should be adopted in future screencast technologies, (iii) comprehensive error resilience tools are needed as wireless communication is vulnerable to packet loss, (iv) emerging video codecs designed for screen contents lead to better Quality of Experience (QoE) of screencast, and (v) rate adaptation mechanisms are critical to avoiding degraded QoE due to network dynamics. Furthermore, our measurement methodology and open-source screencast platform allow researchers and developers to quantitatively evaluate other design considerations, which will lead to optimized screencast technologies. Copyright © 2015 ACM.

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