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Understanding How to Expose Clinical-Friendly Drug Cues with Virtual Reality and the Impact on Biofeedback Signals
Conference paper

Understanding How to Expose Clinical-Friendly Drug Cues with Virtual Reality and the Impact on Biofeedback Signals

Chi-Hung Huang, Chun-Huang Lin, Zih-Yun Jheng, Hung-Wen Lin, Pin-Chieh Chen, Chien Wen Tina Yuan, Nanyi Bi, Ming-Chyi Huang and Chuang-Wen You
UbiComp/ISWC 2022 Adjunct - Proceedings of the 2022 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2022 ACM International Symposium on Wearable Computers, pp.47-49
09/2022

Abstract

Biofeedback. Cue exposure Drug addiction Computer Networks and Communications Hardware and Architecture Software
Cue exposure can be an invaluable tool by which to learn the skills of cue identification and craving perception in the development of mind-body awareness. Virtual reality (VR) has proven highly effective in cue-exposure therapy. In the current study, we developed a system for the collection of biofeedback data during the VR experience and while recounting these experiences with a psychotherapist afterward. Our results provide insight into the means by which VR cues induce cravings and impact the emotional state of the user.

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