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Virtual try-on of footwear in augmented reality using RGB-D cameras
Conference paper

Virtual try-on of footwear in augmented reality using RGB-D cameras

Yu-I Yang, Chih-Kai Yang, Xin-Lan Liao and Chih-Hsing Chu
IEEE International Conference on Industrial Engineering and Engineering Management, Vol.2016-January, pp.1072-1076
18/01/2016

Abstract

augmented reality;object tracking;Personalized design;virtual try-on

This paper presents a novel system for personalized design of footwear using commercial depth-sensing technologies. The system allows users to virtually try on 3D shoe models in a live video stream. A two-stage object tracking algorithm was developed to correctly align shoe models to moving feet during the try-on process. Tracking was driven by an iterative closest point (ICP) algorithm that superimposed the captured depth data and predefined reference foot models. Test data showed that the two-stage approach produced increased positional accuracy compared with tracking using only surface registration. Trimming the reference model using the instant view angle improved the computational efficiency of the ICP algorithm. The developed virtual try-on function is an effective tool for realizing human-centered design. This study also showed a new application of RGB-D Cameras to product design.

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