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掃描人體模型的動作產生
Thesis

掃描人體模型的動作產生

翁宏仁
Masters, National Tsing Hua University
2005

Abstract

3D人體掃描儀人體模型NURBS曲線IK骨架MAXScript 3D body scannerHuman body modelingNURBS curveIK skeletonMAXScript
It is a great challenge to quickly generate customized human animation. This study aims to reach the goal by developing a simple and user-friendly interface.The methodology of this study is to collect data from human body with 3D body scanner and to construct the digital human model including IK skeleton. Next, it gathers realistic human motions by motion capture system. Further, it develops a module of dynamically adjusting anthropometric dimensions. The module can help the user to evaluate the relationship between human, machine, and environment within each time interval. And it can be used for other relevant applications.

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