Logo image
線上遊戲產業研發與行銷之整合性研究-以智冠集團為例
Thesis

線上遊戲產業研發與行銷之整合性研究-以智冠集團為例

陳俊維
Masters, 國立清華大學, 科技管理研究所
2006

Abstract

研發與行銷整合 整合模式 企業定位 集團分工 垂直整合 深度訪談法 integrate R&D and marketing case study integration model corporate position group team work vertical integrate
2007 is another stage of online game industry in Taiwan. The survivals must compete with the newborns. The key to success is integrating R&D and Marketing. In early stage, we learned how important marketing is. In the last stage, it showed advantage of R&D. Now, the trend is integrating R&D and Marketing. This research takes the greatest and the most successful online game group in Taiwan— Soft-World group for example. I design my research construction according to the ways of case study by Yin (1994: 90-99). I interviewed the top manager of Soft-World group and developed “directly internal integration” and “cross-organization integration” these two models. If strategy of company focuses on only R&D and marketing, it will choice cross-organization integration to be the most suitable integration model; opposite, company will choice directly internal integration. I also find that if online game industry in Taiwan wants to be advantaged, the companies in this industry must integrate themselves, because of the strength of Japan and Korea. Finally, I hope this research would be helpful to Taiwan’s companies and could create our own core competence.

Metrics

1 Record Views

Details

Logo image