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品德素養數位敘事之迷宮多路徑設計研究
Journal article

品德素養數位敘事之迷宮多路徑設計研究

冠智 廖 and 昕縈 吳
數位學習科技期刊 數位學習科技期刊, Vol.6(2), pp.25-49
2014

Abstract

品德素養;迷宮多路徑;尋路概念;數位敘事;Moral literacy;Labyrinth multipath;Wayfinding;Digital storytelling

Moral literacy is important to develop one’s personality and also an important issue rooted in childhood. This study attempts to investigate the multipath development via the concept of digital narrative, and adopts a maze of common graphical mode, through the narrative workshops to stimulate the diagrams in order to understand the relationships between the narrative content and maze structures. The study also presents the interface design of labyrinth multipath for the demonstrations of narrative content with moral literacy. The participants of study were 27 first grade students in elementary school of the Xinbei city. The experiment conducted the teaching method to guide the students to discuss through the labyrinth multipath of narrative content, and investigated the ARCS motivation from teaching activity performance situations. Research findings that different branches of the story can help students to explore the predesigned moral qualities, and they like the labyrinth multipath design for presenting the narrative content with moral literacy. The result of experiment presents that testing situations have not only good performance, it can also enhance the students’ willing to explore the narrative content. The ARCS investigations also present the positive reaction in general. The study hope that the design methods of labyrinth multipath develop the variety of narrative content with moral literacy, and promote the application in the education field.

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